15 #include "CeeUnstructGrid/Base.h" 16 #include "CeeCore/Vec3d.h" 17 #include "CeeUnstructGrid/UnstructGridModel.h" 18 #include "CeeUnstructGrid/HitItem.h" 47 bool generatePath(std::vector<Vec3d>* points);
48 bool getScalarResultValues(
int scalarResultId, std::vector<double>* length, std::vector<double>* results);
49 void enableSampling(
bool enable);
Namespace cee contains all functionality and structures under the Core component. ...
Definition: AppComponent.cpp:26
The items specify elements.
Definition: SurfacePathQuery.h:38
The items specify nodes.
Definition: SurfacePathQuery.h:37
UnstructGridModel is a subclass of Model which adds specific model structure and functionality for re...
Definition: UnstructGridModel.h:72
Helper class for generating a path on a UnstructGridModel model and for sampling a scalar value along...
Definition: SurfacePathQuery.h:31
PointType
Enum specifying what kind of items that are in use.
Definition: SurfacePathQuery.h:35