15 #include "CeeUnstructGrid/Base.h" 17 #include "CeeCore/RefCountedObject.h" 18 #include "CeeCore/Vec3d.h" 39 Vec3d value(
size_t index)
const;
40 const double* rawValuePointer()
const;
41 double* rawValuePointer();
43 void resize(
size_t count);
44 void setValue(
size_t index,
const Vec3d& value);
45 void setValueUndefined(
size_t index);
47 void setValues(
const std::vector<Vec3d>& values);
48 void setValues(
const double values[],
size_t vectorCount);
49 void setValuesFloat(
const float values[],
size_t vectorCount);
51 bool magnitudeRange(
double* min,
double* max)
const;
Namespace cee contains all functionality and structures under the Core component. ...
Definition: AppComponent.cpp:26
Vector result values for a part.
Definition: DataPartVector.h:31
Base class for all reference counted objects with built-in support for intrusive reference counting...
Definition: RefCountedObject.h:34
Vector class for a 3D double vector.
Definition: Vec3d.h:26
Vector results for all parts in the geometry.
Definition: DataResultVector.h:29