cee::vis::Camera Member List

This is the complete list of members for cee::vis::Camera, including all inherited members.

addRef() const cee::RefCountedObject
computeFitViewEyePosition(const BoundingBox &boundingBox, const Vec3d &dir, const Vec3d &up, double adjustmentFactor=0.9, double fieldOfViewYDeg=40.0) const cee::vis::Camera
disableAutoClip()cee::vis::Camera
enableAutoClipFixedNearDistance(double fixedNearDistance)cee::vis::Camera
enableAutoClipMinimumNearDistance(double minNearDistance)cee::vis::Camera
farPlane() const cee::vis::Camera
fieldOfViewYDegrees() const cee::vis::Camera
fitView(const BoundingBox &boundingBox, const Vec3d &dir, const Vec3d &up, double adjustmentFactor=0.9)cee::vis::Camera
fitViewOrtho(const BoundingBox &boundingBox, double eyeDist, const Vec3d &dir, const Vec3d &up, double adjustmentFactor=0.9)cee::vis::Camera
frontPlaneFrustumHeight() const cee::vis::Camera
inputHandler()cee::vis::Camera
inputHandler() const cee::vis::Camera
nearPlane() const cee::vis::Camera
ORTHO enum valuecee::vis::Camera
PERSPECTIVE enum valuecee::vis::Camera
planeFromWindowCoordinates(int x1, int y1, int x2, int y2) const cee::vis::Camera
project(const Vec3d &point, Vec3d *out) const cee::vis::Camera
projection() const cee::vis::Camera
ProjectionType enum namecee::vis::Camera
rayFromWindowCoordinates(int x, int y) const cee::vis::Camera
refCount() const cee::RefCountedObject
RefCountedObject() (defined in cee::RefCountedObject)cee::RefCountedObject
release() const cee::RefCountedObject
rotateGlobalAxis(double radians, const Vec3d &axis)cee::vis::Camera
rotateScreenAxis(double radians, ScreenAxis dir)cee::vis::Camera
rubberbandZoom(int x, int y, unsigned int width, unsigned int height)cee::vis::Camera
SCREEN_X_AXIS enum valuecee::vis::Camera
SCREEN_Y_AXIS enum valuecee::vis::Camera
SCREEN_Z_AXIS enum valuecee::vis::Camera
ScreenAxis enum namecee::vis::Camera
setFromLookAt(const Vec3d &eye, const Vec3d &vrp, const Vec3d &up)cee::vis::Camera
setInputHandler(CameraInputHandler *handler)cee::vis::Camera
setProjectionAsOrtho(double height, double nearPlane, double farPlane)cee::vis::Camera
setProjectionAsPerspective(double fieldOfViewYDeg, double nearPlane, double farPlane)cee::vis::Camera
setRefCountZero() const cee::RefCountedObject
setViewMatrix(Mat4d mat)cee::vis::Camera
setViewport(int x, int y, unsigned int width, unsigned int height)cee::vis::Camera
toLookAt(Vec3d *eye, Vec3d *vrp, Vec3d *up) const cee::vis::Camera
unproject(const Vec3d &coord, Vec3d *out) const cee::vis::Camera
viewMatrix() const cee::vis::Camera
viewportHeight() const cee::vis::Camera
viewportPositionX() const cee::vis::Camera
viewportPositionY() const cee::vis::Camera
viewportWidth() const cee::vis::Camera