cee::vis::MarkupPartTriangles Member List

This is the complete list of members for cee::vis::MarkupPartTriangles, including all inherited members.

add(const Vec3d &vertex1, const Vec3d &vertex2, const Vec3d &vertex3)cee::vis::MarkupPartTriangles
add(const std::vector< Vec3d > &vertices)cee::vis::MarkupPartTriangles
addRef() const cee::RefCountedObject
ARROWS enum valuecee::vis::MarkupPart
boundingBox() const cee::vis::MarkupPartTrianglesvirtual
color() const cee::vis::MarkupPartTriangles
count() const cee::vis::MarkupPartTriangles
create(const std::vector< Vec3d > &vertices, const Color3f &color, float opacity=1.0f, float polygonOffsetFactor=0.0f, float eyeLiftFactor=0.0f)cee::vis::MarkupPartTrianglesstatic
eyeLiftFactor() const cee::vis::MarkupPartTriangles
FIXED_SIZE_ARROW enum valuecee::vis::MarkupPart
FIXED_SIZE_IMAGE_GLYPH enum valuecee::vis::MarkupPart
FIXED_SIZE_SPHERE enum valuecee::vis::MarkupPart
INSTANCED_GEOMETRY enum valuecee::vis::MarkupPart
LABELS enum valuecee::vis::MarkupPart
lighting() const cee::vis::MarkupPartTriangles
LINES enum valuecee::vis::MarkupPart
MarkupPart() (defined in cee::vis::MarkupPart)cee::vis::MarkupPart
MarkupPartTriangles()cee::vis::MarkupPartTriangles
MarkupPartTriangles(const Color3f &color, float opacity, float polygonOffsetFactor, float eyeLiftFactor)cee::vis::MarkupPartTriangles
opacity() const cee::vis::MarkupPartTriangles
PartType enum namecee::vis::MarkupPart
POINTS enum valuecee::vis::MarkupPart
polygonOffsetFactor() const cee::vis::MarkupPartTriangles
priority() const cee::vis::MarkupPartTrianglesvirtual
refCount() const cee::RefCountedObject
RefCountedObject() (defined in cee::RefCountedObject)cee::RefCountedObject
release() const cee::RefCountedObject
removeAll()cee::vis::MarkupPartTriangles
setColor(const Color3f &color)cee::vis::MarkupPartTriangles
setEyeLiftFactor(float factor)cee::vis::MarkupPartTriangles
setLighting(bool enable)cee::vis::MarkupPartTriangles
setOpacity(float opacity)cee::vis::MarkupPartTriangles
setPolygonOffsetFactor(float factor)cee::vis::MarkupPartTriangles
setPriority(int priority)cee::vis::MarkupPartTrianglesvirtual
setRefCountZero() const cee::RefCountedObject
setTransformation(const Mat4d &matrix)cee::vis::MarkupPartTrianglesvirtual
setVisible(bool visible)cee::vis::MarkupPart
TEXTS_3D enum valuecee::vis::MarkupPart
transformation() const cee::vis::MarkupPartTrianglesvirtual
TRIANGLES enum valuecee::vis::MarkupPart
type() const cee::vis::MarkupPartTrianglesvirtual
vertices() const cee::vis::MarkupPartTriangles
visible() const cee::vis::MarkupPart