CAE

Remote CAE Visual Workflows: sharing and collaborating more for less

As we take our breath seeing a second wave cover the planet, the opportunities to engage in meaningful changes are popping up everywhere. In a previous blog, I discussed the benefits of telecommuting and introduced the idea that technology is the key element to its success. In the CAE space, this translates into offering [...]

Announcement. Cheese AND dessert: Tech Soft 3D acquires Ceetron AS

(15.10.2020) Sophia Antipolis, France Gastronomical considerations Bringing together simulation and design software in unified environments has been an ongoing process for decades. On one hand, larger CAD-cored organizations have added simulation capabilities to their systems through acquisitions mostly over the 2005-2015 period. From the CAE perspective, the market has been consolidating swiftly and the [...]

Release: doubling up… again. Ceetron releases Cloud Components 3.5.0 and Desktop Components 3.2.0

(01.10.20) Sophia Antipolis, France Baseball postseason, the NBA final and the French tennis open at Roland Garros are all under way in an unprecedented collision of sporting events. Fans will get their share of double plays and maybe a double steal, but no double-headers; we should see some double-doubles and triple-doubles cannot be overruled; [...]

Release: It’s all in a day’s work… Ceetron releases Cloud Components 3.4.0

(16.07.2020) Sophia Antipolis, France Ceetron Cloud Components (aka C3) 3.4.0 is up for grabs. Our TypeScript construction workers never stop, adding CAE cloud-based visualization features day after day after day… I need to have a word with them, my blogging capacity can’t keep up the pace 😊 If you are just dropping by, take [...]

The next normal for remote CAE visualization: WebGL is the key.

Lessons from a crisis: telecommuting has a bright future, if.. “New normal” might on the long run become a worthy candidate to “Buzzword of the Year”. After months of heavily disrupted “normal” life, populations, states, and economic actors are slowly getting back on their feet and wondering what is next. Social and professional activities [...]

Release: Back to office !… Ceetron releases Cloud Components 3.3.0

(11.06.2020) Sophia Antipolis, France They did it ! Our cloud developers in Tønsberg, Norway are back in the office and keeping up the good coding done at home. Here in France, back-to-office will take a bit longer as we continue to operate in remote-first mode. Talking about "remote-first", Ceetron Cloud Components 3.3.0 is in [...]

Release: Wile E. Coyote beware – Our openFOAM reader is faster than RoadRunner… Beep ! Beep ! Ceetron releases Data Provider Plugins 1.2.0

(04.06.2020) Antibes, France We can’t help it. At Ceetron, as soon as we have an SDK, we use it to build our own applications… something like the laws of Nature. This time it’s about the DataProvider Framework – the developers tell me it looks like an SDK, smells like an SDK, but it’s not [...]

Release: You can’t beat home-made – and that applies to software too … Ceetron releases Cloud Components 3.2.0

(07.05.2020) Antibes, France There is of course a lot to say about the sharp turn our lives have taken over the past months. Some “very, very terrible” things have happened, and even if our leaders claim they are doing “a very, very good job” in spite of the “very, very mean media”, some of [...]

Insight: Trip report from MS mixed reality dev days in Redmond on May 2-3, and reflections on the usefulness of HoloLens in CAE

(08.05.19) My colleague Frode Brandt just came back from Redmond after having attended Microsoft mixed reality dev days on May 2-3.  He was brimming with enthusiasm for the device, being Ceetron's key guy in the areas virtual reality, augmented reality, and mixed reality.  The same enthusiasm for HoloLens has been repeatedly expressed by some [...]

By |2019-05-14T16:57:02+01:00May 8th, 2019|3D visualization, Virtual Reality|0 Comments