Software development

Insight: Ceetron roadmap 2019-2020

(20.03.2019) - Some of our customers, evaluators, and readers have asked about Ceetron's roadmap in various areas.  We have not had a tradition for publishing such info (though Ceetron has always had highly roadmap-centric planning processes).  However, together with Fredrik Viken, our CTO (on the left), I have decided to give our readers a [...]

By |2019-03-21T15:14:39+00:00March 20th, 2019|3D visualization, Software development|0 Comments

Release: Ceetron Cloud Components 2.8.0 is shipping

(04.02.2019) Ceetron released today Ceetron Cloud Components 2.8.0.  The release contains a number of fixes and improvements, including: optimization of streaming and server processing; custom color scheme for scalar result mapping; support for eroded/deleted elements (LS-DYNA/ABAQUS); capturing of mouse movements in canvas viewer; and setting of color of cutting planes. To download the distribution, go to https://ceetron.com/developer-zone-downloads/ (requires [...]

By |2019-02-20T15:47:48+00:00February 4th, 2019|3D visualization, Cloud, Software development|0 Comments

New product: Ceetron Data Provider Framework

(22.12.2018) Ceetron released yesterday Ceetron Data Provider Framework, a framework for creating plugins for providing CAE data to applications built with Ceetron SDKs. Such plugin concept represents a rich generalization of the traditional file-based batch interface between solver and post-processor, and allows for example for direct and real-time feed of solver data from a [...]

By |2019-01-14T09:46:09+00:00December 22nd, 2018|3D visualization, Software development|0 Comments

Release: Ceetron Cloud Components 2.6.0 is shipping

(28.11.2018) Ceetron released today Ceetron Cloud Components 2.6.0.  The release contains a number of fixes and improvements, including: a ConstantRemoteModel demo app for easy development of apps built on this technology; option to project vectors onto the cutting plane; upgraded socket.io to fix some issues and improve performance; and for LS-DYNA users, better performance on adaptive [...]

By |2019-02-20T15:48:42+00:00November 28th, 2018|3D visualization, Cloud, Software development|0 Comments

Release: 3D Components 2.3.0 has been released

(18.11.2018) We are pleased to inform Ceetron 3D Components customers and evaluators that 2.3.0 has been released.  The release contains a number of improvements and fixes, including support for setting specular intensity for parts, cutting planes, isosurfaces and isovolumes; updated documentation and added asserts to prevent certain illegal uses of feature extraction objects; and support [...]

By |2019-01-14T10:04:00+00:00November 18th, 2018|3D visualization, Software development|0 Comments

Release: Ceetron Cloud Components 2.5.0 is out

(29.10.2018) Ceetron released today Ceetron Cloud Components 2.5.0.  The release contains a number of fixes and improvements, including: loading initial properties from VTFx files; visibility property for cutting planes, isosurfaces, isovolumes and particle trace groups; for LS-DYNA, support for adaptive meshes; appending and post-processing a simulation run split into multiple files as one; and [...]

By |2018-11-16T08:40:10+00:00October 29th, 2018|3D visualization, Cloud, Software development|0 Comments

Release: Ceetron partners with Altair to provide H3D support in Ceetron’s SDK and end user offerings

(06.10.2018) We in Ceetron are proud to announce that we have partnered with Altair to provide H3D support in Ceetron's SDK and end user offerings.  H3D is Altair's compact file format for visualizing and sharing CAE results within a 3D web environment.  The H3D reader is available in our SDK offerings (3D Components and [...]

By |2019-01-14T10:17:25+00:00October 6th, 2018|3D visualization, Software development|0 Comments

Python and the CAE engineer: made for each other… of course!

In May 2016, Ceetron released 3D Components with Python bindings. When this happened, I (as responsible for quite a lot of the binding work) was tasked with writing a blog post about Python and 3D Components.  The editor of the blog bluntly told me:  "Andres, just write something marketingish about our new release", for [...]

By |2019-01-14T11:01:11+00:00May 11th, 2017|Software development|0 Comments