15 #include "CeeCore/Base.h"
16 #include "CeeCore/Vec3d.h"
31 Mat4d(
double m00,
double m01,
double m02,
double m03,
32 double m10,
double m11,
double m12,
double m13,
33 double m20,
double m21,
double m22,
double m23,
34 double m30,
double m31,
double m32,
double m33);
44 bool isIdentity()
const;
52 double rowCol(
int row,
int col)
const;
53 void setRowCol(
int row,
int col,
double value);
54 double& operator()(
int row,
int col);
55 double operator()(
int row,
int col)
const;
57 const double* rawPointer()
const;
59 static Mat4d fromTranslation(
const Vec3d& trans);
61 static Mat4d fromRotation(
const Vec3d& axis,
double angle);
64 CEE_PRIVATE_IMPL(
Mat4d);
Namespace cee contains all functionality and structures under the Core component. ...
Definition: AppAssert.cpp:18
bool operator!=(const PtrRef< T1 > &a, const PtrRef< T2 > &b)
Returns true if the internal pointers of refs a and b are different.
Definition: PtrRef.h:58
bool operator==(const PtrRef< T1 > &a, const PtrRef< T2 > &b)
Returns true if the internal pointers of refs a and b are equal.
Definition: PtrRef.h:57
Vector class for a 3D double vector.
Definition: Vec3d.h:26
4 dimensional matrix.
Definition: Mat4d.h:26