ParticleTraceData.h
1 //##################################################################################################
2 //
3 // Ceetron Desktop Components
4 // Component: UnstructGrid
5 //
6 // --------------------------------------------------------------------------------------------
7 // Copyright (C) 2013, Ceetron AS
8 // This is UNPUBLISHED PROPRIETARY SOURCE CODE of Ceetron AS. The contents of this file may
9 // not be disclosed to third parties, copied or duplicated in any form, in whole or in part,
10 // without the prior written permission of Ceetron AS.
11 //##################################################################################################
12 
13 #pragma once
14 
15 #include "CeeUnstructGrid/Base.h"
16 #include "CeeCore/RefCountedObject.h"
17 #include "CeeCore/Vec3d.h"
18 #include "CeeCore/Color3f.h"
19 
20 #include <vector>
21 
22 namespace cee {
23 namespace ug {
24 
25 //==================================================================================================
26 //
27 //
28 //
29 //==================================================================================================
30 class CEE_UG_EXPORT ParticleTraceData
31 {
32 public:
36 
37  ParticleTraceData& operator=(const ParticleTraceData& other);
38 
39  std::vector<Vec3d> positions() const;
40  void setPositions(const std::vector<Vec3d>& positions);
41 
42  std::vector<double> timeStamps() const;
43  void setTimeStamps(const std::vector<double>& timeStamps);
44 
45  std::vector<double> scalarValues() const;
46  void setScalarValues(const std::vector<double>& scalarValues);
47 
48 private:
49  CEE_PRIVATE_IMPL(ParticleTraceData);
50 };
51 
52 } // namespace ug
53 } // namespace cee
Namespace cee contains all functionality and structures under the Core component. ...
Definition: AppComponent.cpp:26
Data for a single particle trace within a group.
Definition: ParticleTraceData.h:30