15 #include "CeeGeometry/Base.h" 16 #include "CeeGeometry/Data.h" 17 #include "CeeCore/Vec3d.h" 18 #include "CeeCore/BoundingBox.h" 38 virtual Type type()
const;
41 std::vector<Vec3d> vertices()
const;
42 void setVertices(
const std::vector<Vec3d>& vertices);
44 size_t triangleCount()
const;
Namespace cee contains all functionality and structures under the Core component. ...
Definition: AppComponent.cpp:26
Base class for all geometry part data classes.
Definition: Data.h:28
Type
Enumerator for each of the available primitives.
Definition: Data.h:33
Axis-aligned bounding box.
Definition: BoundingBox.h:27
GeometryModel is a subclass of Model that can handle a large number of parts efficiently.
Definition: GeometryModel.h:36
Geometry part and how it is to be drawn.
Definition: Part.h:32
Data structure representing triangle strip data for a geometry part used in the GeometryModel ...
Definition: DataTriangleStrip.h:31