HitItemCollection.h
1 //##################################################################################################
2 //
3 // Ceetron Desktop Components
4 // Component: UnstructGrid
5 //
6 // --------------------------------------------------------------------------------------------
7 // Copyright (C) 2011, Ceetron AS
8 // This is UNPUBLISHED PROPRIETARY SOURCE CODE of Ceetron AS. The contents of this file may
9 // not be disclosed to third parties, copied or duplicated in any form, in whole or in part,
10 // without the prior written permission of Ceetron AS.
11 //##################################################################################################
12 
13 #pragma once
14 
15 #include "CeeCore/Base.h"
16 #include "CeeCore/Pimpl.h"
17 #include "CeeUnstructGrid/Base.h"
18 #include "CeeUnstructGrid/HitItem.h"
19 
20 namespace cee {
21 namespace ug {
22 
23 //==================================================================================================
24 //
26 //
27 //==================================================================================================
28 class CEE_UG_EXPORT HitItemCollection
29 {
30 public:
33  virtual ~HitItemCollection();
34 
35  HitItemCollection& operator=(const HitItemCollection& other);
36 
37  size_t count() const;
38  HitItem item(size_t index) const;
39  void add(const HitItem& item);
40 
41  HitItemCollection firstItems(double equalItemThreshold) const;
42 
43 
44 private:
45  CEE_PRIVATE_IMPL(HitItemCollection);
46 
47 };
48 
49 
50 } // namespace ug
51 } // namespace cee
Namespace cee contains all functionality and structures under the Core component. ...
Definition: AppComponent.cpp:26
A collection of HitItem instances.
Definition: HitItemCollection.h:28
Small class containing the data for a hit of an intersection between a ray and a part in an UnstructG...
Definition: HitItem.h:26